Recreating Oblivion in Skyrim means paying special attention to the trees. Recreating Oblivion in Skyrim means paying special attention to trees Skyrim mod for tall trees

Real estate

Skyrim Flora Overhaul is a project dedicated to overhauling Skyrim's landscape with more varied and beautiful flora.

This mod requires iMaxGrassTypesPerTexure=7 in your skyrim.ini (set it below), make sure you write it exactly the same way (use copy/paste), and yes, it should be written "texure". SKyrim.ini is located in my documents/games/skyrim folder. You can use the launch button and put skyrim.ini in the search field to quickly find it, you can open the file with notepad to edit it.

All mods that are available on the site contain the latest versions.

Skyrim Flora Overhaul Versions

*BASIC - This is a very outdated, stripped down version of the mod. It is also slightly compatible with other mods. It does not come with new tree varieties and does not have hand-placed fields, lupins, large ferns or reeds.

REGULAR - Deprecated version with more trees (yes, more than in version 2.0+). In green forests, you will now not only encounter ordinary pines, but also huge dead trees, crystal pines (very rare) and aspens (also rare). In the tundra you will see some very large bent pine trees from the wind. In the snowy parts you will sometimes see snow pine. In this version, one can also see reeds located next to the water, tame fields of lupine, and fields of large ferns. This mod comes with 2 .esp, make sure you activate both of them!

SUMMER - Just like the name, this version is inspired by summer. Autumn forests are now green with lush green grass, the tundra is also green. This is probably the least compatible version as it also changes the LOD scenery to green and the map is updated with green parts.

VERSION 2 - In this latest version mod i recreated all the trees from scratch so you not only get new textures but also new 3d meshes. There are also more trees in this version, so the forests are much denser (most people assume that I added a lot of trees in 2.0). I removed extra trees from 2.0+, so for example very large trees in the tundra are removed. Please note that this version requires a very good computer!


Installation (Manual)

Drag the "data" folder from the .7z archive to your Skyrim folder (...steam/steamapps/common/skyrim). Please understand that I can't give support for sorting uninstall issues if you installed the mod manually and are unfamiliar with folder and file structures. If you can't install manually, then use the Nexus Mod Manager instead.

Years have passed since its inception (the project has been around since 2012) and the modding team recently released an updated trailer to show their achievements on this moment. Their progress will delight you with even more subtle differences between how nature is represented in both games.

The main focus of the video is on the Imperial City in Cyrodiil- the province in which the game takes place Oblivion.

“You will be able to notice new colorful weather animations, new trees, new flora, new clothes, new handcrafted weapons, new NPC behaviors, reworked textures and models, handcrafted creatures that use new animations made specifically for our mod” – wrote in the description of the video development team.
It makes sense that the south of Skyrim is warmer than Skyrim itself, but the temperate climate of this territory is still arranged so that there is almost no snow in the province of Cyrodiil. The developers can be commended for their work with colors - greens and reds, yellows and purples. The vegetation allows a lot of light to pass through, so that the sun is more like a soothing warm light incandescent lamps, not the distant light of a fluorescent lamp.

“Obviously, recreating Cyrodiil requires looking closely at the original game and complementing the visuals with knowledge of certain regions and biomes in the province,” Kotaku wrote. Kyle Rebel- the lead developer of the project in his email.
“In Cyrodiil, the main rule that we use in practice is to make sure that when you are in the province you get a strong sense of fantasy, where the grass is green, the trees and bushes are lush, the flowers do not stop blooming. all year round, and the temperature always stays around the ideal 22 degrees Celsius.”
The surrounding world is green, as if on the outskirts of paradise, the beauty of this world is different (but not necessarily better) from the gray mountains and harsh snowy plains in Skyrim. One of the problems facing Skyblivion(of which there are many, including working with an all-volunteer staff), this is a recreation Oblivion using Skyrim engine, but without the former dissolving into the latter and becoming secondary to it.

Working on this balance factor requires, among other things, keen attention to shrubs and trees.

"Let's take, for example, the Heartland - the area surrounding the island of the Imperial City" Rebel says.
“This area is very green and densely covered with lush bushes, unlike the locations in Skyrim. Thus, instead of the pines that Skyrim is rich in, this area is filled with large flowering oaks and smaller trees that have a large number of living and healthy leaves. When you look down, you see light green grass and small flowers peeking through the thickets here and there. In this zone, the shrubs are dense and quite often covered with pink, purple, white and red flowers.”

Rebel believes that Oblivion the most iconic type of vegetation is the redwood forests, but it also highlights the maple trees that surround the island on which the Imperial City stands.

Of course, all those leaves on a red oak tree or flowers growing on a rose bush are worth nothing without good and proper lighting.

“The clear dawn outside the Imperial City that we showed in the updated trailer has to be my favorite moment,” said Rebel.
“Seeing the sky go from black to pink as the sun slowly rises is a marvel that just makes you want to watch. It also makes me wonder why Bethesda hasn't put more time and effort into weather effects in Skyrim. There are still so many things to work on in the game to get the lighting right."
In this regard, he marks the modder Strayd, "god of lighting and weather", from the project team.

Though latest trailer and looks promising Skyblivion still far from release. A stream is scheduled for the near future, where the progress of work on the mod will be discussed in detail. The money received from this stream will go to charity. While on paper this finished product should be just a world where two games coexist, Rebel wants to capture the unique feel of each type. environment and show their differences.

“Personally, I take as an example the level design in Skyrim and the paintings from real life. We all get to see amazing images of landscapes from all over the world that make you think "these places can't be real, they look like they've been ripped out of some movie." When working on the project, we want the players to have exactly these thoughts when they look at the world in Game. We are trying to achieve stunning beauty that will take the form of pixels on your screen,” says Kyle Rebel, lead developer of the project.

This mod aims to resize all trees , making the atmosphere in the game deeper and more fantasy-like.
To appreciate the scale, just look at the screenshots.

You will meet giant trees in the regions of the following cities:
.Riverwood
.Falkreath
.Riften
.Whiterun

Compatible with mods:
Lush Trees by OpticShooter
Skyrim Flora Overhaul by vurt
Lanterns of Skyrim - All In One by MannyGT
Rain and Snow clipping by Xilante
Riverwood Enhanced by samxrr
Towns and Villages Enhanced V06 by Aplestormy
Open Cities Skyrim by Arthmoor
Hobbit Hole by Jamie Barnes
Whiterun Outskirts Market by RadioBoX
Monster Wars V5 by Ironman5000
Fleetford by tetradite
Pinewoods Cottage by Blary
Riverside Lodge with Sauna by Lupus
Dovahkiin Retreat by Shawk and Krimson
Elvenwood by Nick75
Not compatible with mods:
-Lush Aspen Trees by Hritik

Update to version 9:

Mod compatible with other mods
- Fixed several serious mistakes
- Fixed block on the way to Shore stones
- Fixed blocks on the way to Nilheim
- Tree changes around Riften
-Additionally added large trees in some R aionah
-And many more minor ones fixes, fixes

Update 10:

Added a smaller version.
A bunch of small fixes.

Update to version 11.4:

Reduced the size of the trees on the mountains near Riverwood, removed the trees on the way to Phocris. The archive contains smaller versions. Put those that you see fit, the names are clear.

Update 1.65:
Some tree fixes, removed BSA archive that was not working properly, added a patch for Skyrim Flora Overhaul

Installation:

Select only 1 folder, guided by the Russified names.
-Copy the files to your Data folder, connect the esp file.